5 Edutainment Tools that We Use in Events
Wednesday, August 12, 2015
As the word suggests, edutainment combines aspects of
education and entertainment into products and experiences that seek to improve
learning by making it not just painless but also pleasurable (NY Times).
In conferences that I attended, here are edutainment tools
that I feel are effective in making the learning entertaining:
1.
Use of
Videos
The videos are great storytellers. It is rich in texture. Most of
the times, the use of videos in conferences makes the message of the speaker
more powerful and easily absorbed by the attendees.
2.
Use of
Polling Technology
The participative natures of polling delegates are effective
in creating new ideas and findings on a particular topic. Delegates are happier
sharing their views on what is being discussed and finding out how the group
that they are in feels on the issue at hand.
3.
Use of Twitter
Hashtags
There are apps that collate comment and questions when
delegates use the event hashtags Organizers can show these comments and answer
some of the comments, by doing so an engaging platform is created.
4.
Use of Games
In some conferences, organizers create games and reward
winners with amazing prizes. These games sometimes leave an indelible mark in
the minds and hearts of the delegates.
5.
Use of Open
Space Technology
According to
Wikipedia, Open Space Technology (OST) is an approach to purpose-driven
leadership, including a way for hosting meetings, conferences, corporate-style
retreats, symposiums, and community summit events, focused on a specific
and important purpose or task — but beginning without any
formal agenda, beyond the overall purpose or theme.
If you will analyze these 5 tools, it is all
about engaging and making the audience participate. Allowing the audience to
participate it is the best way for them to have fun while learning – this is
the essence of edutainment.
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